Ready your bow and take down the mysterious golem. Golem Smash! is a short 2D platformer where you use your mouse to launch a volley of arrows to defeat the boss. Take advantage of platforms, powerups, and various arrow types to achieve victory.
Golem Smash was created as a part of my 2D Game Engine Development, CSS 452, course during the Winter of 2018.
This group project was a demonstration of using features of the javascript game engine that we developed
throughout the course.
The course focused on object oriented programming, game design, and game engine fundamentals like textures/sprites, cameras, physics/rigid bodies, and lighting/shaders.
Here is a writeup on the meeting of project requirments.
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Golem Boss Found on OpenGameArt Arranged into a compatabile sprite sheet and added a normal map. Licenses
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Archer Hero Found on OpenGameArt Arranged into a compatabile sprite sheet and added a normal map. Licenses
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Platform Created using Paint 3D by Justin. Licenses
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Arrows Created with the following assets:
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Torches Found on OpenGameArt Added normal maps. Licenses
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Midbackground Created by Justin with the following assets Licenses
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Boss battle music Found on OpenGameArt Credit: www.soundemperor.com Licenses
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Bow SFX Found on OpenGameArt Licenses
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Victory Music Found on OpenGameArt Credit: www.soundemperor.com Licenses
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Defeat Music Found on OpenGameArt Credit: Cleyton Kauffman - https://soundcloud.com/cleytonkauffman Licenses
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UI button Found on OpenGameArt Licenses
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End scene backgrounds Found on OpenGameArt Licenses
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Wall Texture Found on OpenGameArt Credit: KIIRA Licenses
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Far Background Found on Pexels Modified heavily by Justin. Licenses
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Tools used Normal Map: http://cpetry.github.io/NormalMap-Online/ Image Editing: Paint.net |