Summary
Create a new world by prefab name, and add it to the Dictionary
- Namespace
- ASL
.WorldSystem - Containing Type
- WorldManager
Syntax
public void CreateWorld(string prefabName)
Parameters
| Name | Type | Description |
|---|---|---|
| prefabName | string | The name of the prefab to add |
Return Value
| Type | Description |
|---|---|
| void |